Sprocket Games

Project Cosmos

Let’s Talk About Project Cosmos
Today, we get to do something fun, and tell y’all about what we’ve been working on at Sprocket Games.
  • Design + Implementation of Broad, Scalable Gameplay Content + Systems
  • Rapid Prototyping and Iteration of Gameplay Systems for Critical Playtest Deadlines
  • Inter- and Intra-Discipline Mentorship

Riot Games

Unannounced R&D Project #2

  • Primary Prototype Ownership of Game Content + Systems
  • Advocacy For and Execution of Game Design/Strategy Pivots
  • First Complete Character Kit, Enemy, Dungeon, and Quest Design + Implementation
  • Moment-To-Moment and Minute-To-Minute Game Loop Design
  • Mentorship and Onboarding

Ultimate Spellbook

Ultimate Spellbook
Ultimate Spellbook is a Featured Game Mode in League of Legends. Players choose one additional, random champion’s ultimate ability to deploy in chaotic duels and teamfights.[1] Map: Summoner’s Rift 5v5 Draft type: 10 Blind-Ban draft Mode: Classic One summoner spell slot is occupied by a Placeholder Ult-ernate Summoner Spell that cannot be swapped out with another summoner spell. Junglers instead have a Placeholder and Attack-Smite. At the start of the match, you will be given 30 seconds to…
  • Prototype + Validation Strategy
  • Initial implementation

Nexus Blitz

Nexus Blitz
Nexus Blitz (Project SLIME) is an experimental mode that ran from July 31st to September 11th, 2018. It started being playable for alpha testing on live servers on patch V8.16.[1][2] On June 23rd, 2020 (public beta patch V10.14), Nexus Blitz was brought back on public testing servers with new visuals of the Ionian Spirit Blossom Forests known as the Temple of Lily and Lotus. The game mode was available from July 22nd, 2020 (11:59 PM PDT) till August 24th, 2020 (11:59 PM PDT).[3] The mode was…
  • Prototype/Validation work
  • Content Design
  • Event Design
  • Game Pacing/Systems Design
  • Live Balance

Snowdown Showdown 1v1 Mode

  • Start-to-finish solo ownership of game mode, from goal-setting to final execution

Unannounced R&D Project

  • Systems Design + Implementation
  • Enemy/Encounter Design + Implementation
  • Boss Design + Implementation

Odyssey: Extraction

Odyssey: Extraction
Odyssey: Extraction was a temporary game mode released to commemorate the Odyssey event and the release of the first Odyssey skins. The mode was available from September 12th to October 8th, 2018.[1] The game mode also featured its own Announcer pack, voiced by the characters that appear in the Odyssey universe ( Odyssey Jinx, Odyssey Malphite, Odyssey Sona, Odyssey Yasuo, Odyssey Ziggs and Odyssey Kayn). Map: Crash Site 5vE Mode: Co-op vs AI Win Condition: Defeat a series of monsters…
  • Enemy Design + Implementation
  • AI Behavior Design + Implementation
  • Polish, Bugfixing, Tuning

Runes Reforged

Forge Your Path: League of Legends Preseason Update
Discover powerful new runes, find your playstyle, and level to infinity.
  • Final Design/Tuning/Bugfixing
  • Script Refactoring